Very helpful Extension. Great job! Should be included in VS. Would be nice if there is an option to export/import only the selected resources. If there are many resource files, the xslx file gets overloaded with sheets.
Essentially a very good tool, BUT a very big drawback for me: Basic edit functions are strongly missing. At least the same copy paste functionally should be available, as provided by VisualStudios standard ResX editor. - Keys should be changable. - Copy selected rows and paste them. The new keys could be added temporarily by "1" or somtething like this (as ResX editor does), after that we would change them anyway. Even though: Good job!
It is a free tool - maybe you should consider this. Also it's open source, so everyone is invited to contribute.
- Renaming keys is a weak feature without renaming all references - which is too much effort for a free tool. - Currently there was no demand for a copy&paste feature that goes beyond the existing. Feel free to create a new discussion or issue on https://resxresourcemanager.codeplex.com
Very nice tool! However, it would be a great feature to be able to edit keys also! Another point of interest may be the new resources way for Windows Store apps. Here you have the following situation: strings/ de-DE/Resources.resw en-EN/Resources.resw
Main difference:. Locale Info now captured with foldernames. And resx files now named resW files (but should have the same content)...
I've started evaluating this tool for my colleagues and I to use. However, I encountered something a little funny with it - or perhaps related to it.
At least one of our solutions doesn't seem to work with the tool - the resource files are not found. The only thing different between this solution and the ones I've tried where it works (wonderfully!) is that this solution was created in Visual Studio 2010 *SP1* and the others with the RTM version. I also note (since it seems important) that the display of properties on the .resx file mentions that a custom tool was used - which I thought was the default one: ResXFileCodeGenerator
Is there any thing to these observations? Otherwise, what would prevent ResXManager from working on these files?