Smooth Streaming Client SDK for Windows Phone 8.1


Smooth Streaming Client SDK for Windows Phone 8.1

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Visual Studio
2015, 2013
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  • Hi
    1 Posts | Last post June 17, 2016
    •  I have using live streaming in visual studio 2013 community with windows phone 8.1 but my manifest file did not open or not streaming It produces Unsupported video type or invalid file path Please tell any solution or example 
  • Issue with very long videos
    1 Posts | Last post April 22, 2015
    • Hi,
      I'm having issues playing very long videos. A 318 minute long video plays but a 394 minute long video or longer fails without playing anything with MediaFailed-event with error code 0xC00D36C4. Looking at the network traffic, the player doesn't even try to download any chunks, it only loads the manifest file. Maybe some kind of integer overflow is happening or the manifest file is too large? With an older Windows Phone 8.0 application using an older version of the Smooth Streaming SDK  the long videos can be played.
      I'm using a Windows Phone 8.1 Universal C# XAML application and the Smooth Streaming SDK is the latest, version 1.0.141016.
  • Offline Support
    1 Posts | Last post February 05, 2015
    • Does this support offline playback (similar to the Windows 8.1 version)?
  • Player Loading Issue on Windows Phone Lumia 1320 (ARM Build)
    1 Posts | Last post December 09, 2014
    • We are using this SDK for our 8.1 phone app and with MediaElement control. 
      Working fine on Lumia 1520. Recently we acquired Lumia 1320 for testing, it fails to play the ism manifest file, no exception or error occurs. 
      Is there any device specific issue reported? As same ARM build is working fine for 1520. Any guidance to further debug it will be of much help.
  • Help with Deploy
    2 Posts | Last post December 03, 2014
    • I have been working on a smooth streaming Windows Phone 8.1 app with VS 2013.  If I build it to x86, it deploys to the emulator and works perfectly.  Now the problem, I cannot deploy to x64 for emulator or device, I get "Bootstrapper could not connect to machine".  Unfortunately, the only way I can see the device (Lumina 929 running 8.1) as a target is to build to x64.  So what is the root issue (I'm guessing missing/incompatible libs or other dependencies) and what must I do to get this app deployed to my device for testing?  Please help!
    • Hi Brandt,
      Your phone runs on ARM so you need to build everything for ARM.